Croquet 2 Play

A Fun Key 2 The Future

Second Life’s New Architecture Croquet Influenced?

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2 Comments so far

  1. csven June 20th, 2007 4:43 pm

    I was thinking the same thing.

    And though it’s not quite as clear, NICTA’s system also sounds similar:

    Dr. Kulkarni described a system in which the basic peer-to-peer communications structure sits below a set of three modules… First, they tackled the challenge of indexing users in space, … Secondly, they tackled the problem of interacting, using multithreading techniques (among other things that got lost in a poor connection) to optimize communication between clients. Third came a security solution that obfuscates users’ IP addresses while still allowing clients to transmit the necessary information across the network. - 3pointD

    Indexing users in space = Croquet Worldbase Servers
    Interacting clients = Croquet Interactivity Servers

    Sounds like two layers and a security dongle to me.

    Meanwhile, have you read Christian Renaud’s (Cisco) comments - Link? Tell me Cisco isn’t watching this stuff *very* closely.

  2. lr June 20th, 2007 8:22 pm

    Thanks - things are getting very interesting. I hadn’t seen Renaud’s post. Cisco certainly has a lot at stake here so I think you’re right.

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