The Demo Is Evolving
A nice comment(it’s in French - here’s a Google translation to English) on Serge Stinckwich’s blog notes that the RAP demo didn’t show very much movement. That’s because of setup constraints rather than code. I could use another gig or two of RAM so with both Croquet and SL running, capturing video was pretty painful unless I made the windows very small. Plus there are some window behavior issues in Croquet which make it difficult to resize/rearrange windows as easily as in Squeak so I didn’t go through many iterations. IIRC, the video was the second take - I really wanted just to share a significant step. The next round will be better and by week’s end, there should be code anyone can run for themselves in Croquet, Second Life and Javascript(no 3D yet, but text and 2D renderings will work). The core Second Life RAP code is already available. Thanks for being patient everybody!