3D Printing: Real Value In Virtual Objects
Simon Spartalian (SL’s Simon Jezebel) is a Chicago art student who has introduced a service that lets Second Life residents produce real-life versions of their in-world objects, possessions or selves.
3pointD.com » Blog Archive » The Value of Translating the Virtual to the Real
[…] Four years ago in the preface of Jazz and the Future of Global E-Commerce, I described how the increasing significance of the role and value of information has been transforming engineering and manufacturing, leading to the need for the new discipline of Rhythmeering. Today, as it becomes more widely recognized that there is real value in virtual objects people are beginning to see that: “The actual is the new virtual,” Sterling said in an interview with Wired News. “The virtual identities of objects and plans for objects will become more economically important than the actual things.” […]
[…] At the same time experts and analysts seek out a few killer applications like Practical 3D Telepresence, regular folk, driven by necessity and empowered increasingly more sophisticated access to the means of producing goods and services are changing the face and pace of innovation. The artistic vision of the Star Trek hand-held communications device was pretty far removed from the creation of the cell phone. Today, artists are directly participating the evolution of things like Second Life and 3D Printing. […]
[…] I agree with the author of MySpace Viral Growth Numbers that “true viral growth” isn’t inherently exponential but rather only starts out that way. It is worth noting however that “true” paradigm shifts like the web and the meshverse, create entirely new market segments and impact many different ones. MySpace was just an extension of an existing paradigm, whereas Second Life is the precursor of a truly new paradigm. As part of the Meshed-up Jungle, Second Life growth isn’t likely to level out soon as they will get a substantial number of the 100’s of millions of members at MySpace, AOL, MSN and GoogleEarth who aren’t willing to wait for a virtual world-based social space. Moreover, social-networks aren’t even the largest part of the meshed-up jungle of the meshverse! Many more billions of spatially oriented devices capable of processing information and communicating are about to join the party using RFID, GPS, and the electric power grid. The meshverse is also what will fuel the emergence of desktop manufacturing, which like desktop publishing before it will spawn a sizable new industry. The meshverse is not viral but exponential and whether one agrees with Kurzweil’s Singularity premise or not, it’s appears that we’re on the cusp of some very high impact change. […]