Power To The Peers
… a little reading between the lines and dot-connecting seems to support the idea that a peer-to-peer platform like Croquet will be an extremely valuable tool in the global economy …
Call it the Age of Peer Production. From Amazon.com to MySpace to craigslist, the most successful Web companies are building business models based on user-generated content. … The tools of production, from blogging to video-sharing, are fully democratized, and the engine for growth is the spare cycles, talent, and capacity of regular folks, who are, in aggregate, creating a distributed labor force of unprecedented scale.
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There are entire realms that Second Life users are creating from scratch.
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Today’s peer-production machine runs in a mostly nonmonetary economy. The currency is reputation, expression, karma, “wuffie,” or simply whim.
Wired 14.07: People Power
Peers are part of The Meshed-up Jungle
OK, I like that I can run Croquet on MY machine, control the assets I create within and for it (OK, need some DRM tools people).
I code in Second Life, but am ready to work on tools to move my assets out of Linden Labs and on to MY machine. (Lindens say I own my IP, but any attempts to move out/export objects are regarded as violations of their TOS, go figure)
I dream of a tool-set in Croquet or elsewhere to allow me to move 3D objects between meshaverses, VOS, second life, croquet, anywhere that can handle either Poser objects, VRML, or other standards compliant file formats. Yeah, and a repository I can check my objects into, marked as public domain or private and let others copy the public domain or see as much (or little) info as I choose about the private objects.
A mashup of VOS, Croquet, and DRM…